FIG. 01 · CASE STUDY · SOFTGOODS · ARTCENTER

Workshop Warrior

A pocket that makes sense in the workshop is dead weight at the skatepark. Workshop Warrior is a chore coat that changes with the day: pockets and tool holders snap on where the work is.

a pegboard you can wear

SPEC SHEET

Role
Design, patterning, sewing
Pattern
CLO3D
Cutting
Modified Silhouette Cameo
Attachment
Snap grid on the front panels, 1 in. apart
Shell
Tan [fabric and weight]
Lining
Custom fleece
Rounds
3: grey waxed canvas with a yellow yoke, then black, then tan
Finished tan chore coat on a hanger, with the tool strip, chore pocket and snap grid

From flat pattern to finished coat

The front is a grid of snaps, an inch apart, set one at a time with a punch and a hammer. Pockets and tool holders snap on wherever the work needs them: a strip for scissors, pens and a seam ripper up high, a deep chore pocket for a sketchbook down low. Take them off and it's just a jacket. There's a pocket hidden in the side seam, and a custom fleece lining.

  1. 01 · SKETCH

    It started as ten sketches of a pegboard you could wear.

  2. 02 · PATTERN IN CLO3D

    Pattern drafted in CLO3D and checked in 3D before any fabric was cut.

  3. 03 · PRINT AND CUT

    Pieces cut digitally on a modified Silhouette Cameo, then laid out on the cloth.

  4. 04 · TOILE

    Cut and sewn three times: grey waxed canvas with a yellow yoke, then black, then tan with the snaps in.

  5. 05 · WEAR IT

    It gets worn at the sewing machine, which is the only test that counts.

The parts that move

Take the modules off and it's just a jacket.

the snap grid
the chore pocket
lined seam pocket

WHY CLO3D

Fewer guesses before the first cut

[Your words: what simulating the pattern in 3D caught before cutting, and what still only showed up in the physical toile.]

[Screenshot: CLO3D 2D pattern window]
CLO3D simulation of the coat
3D fit in CLO3D

What I learned

[One sentence: the most useful lesson from the three rounds.]

Next iteration

[What I'd change next time.]